//restart checkpoint/kill;
//racing,checkpointSphere,7.775,7.775,7.775,2615,23,2650,0,-1,0,1.065;
//racing,killCuboid,1,1,1,2615,28,2650,0,1,0,0;
spawnpoint,playerC,-4000,11,-5410,0,0,0,0;
spawnpoint,playerM,-4000,11,-5410,0,0,0,0;
spawnpoint,titan,2510,25,2650,0,0,0,0...